You can save customisation sets for each character to use in battles or in the viewer. The accessories are spread across the various body parts and you can equip things from devil wings to headphones and even an ambulance lamp. The viewer lets you put the girls into various poses that you unlock and cycle backgrounds to get some interesting screenshots to say the least. This mode also lets you disable the UI to take screenshots through a viewer option. You can use in game currency to buy costumes, accessories, and voices. One of the most advertised features here barring the lovely fan service is the customisation. I’ve gotten a decent amount of games in over the last few days and only one was laggy which is a stark contrast to how terrible it has been on Switch. SNK Heroines just released a few days ago but online on PS4 has been great. Over the last few years, the smaller tier fighters have always ended up having great tutorials while bigger ones like Tekken 7 just assume you know what to do. The tutorial is very nicely done which is always good to see in fighting games. In addition to that, there’s a regular versus mode, survival mode against multiple opponent teams, training, and a tutorial mode. While the usual suspects in terms of game modes are all here, I look at the story mode as more of an arcade mode where you have a bit of dialogue in between fights but since they’ve called it Story Mode here, it is disappointing – look at it more as an arcade mode. Executing a finisher when your opponent’s health is in the red zone or the timer going off will decide who wins. Your aim isn’t to reduce the health bar of your opponent to zero but to get it down into the red zone and then execute a finishing skill that needs your special bar to be filled by four blocks or more. During rounds, items appear that are pretty unique making the fights more interesting with a randomness element. This special bar lets you execute finishing skills and your characters unique skills. Both share the same health bar but have their own special bars. You select an attacker and a support character. ![]() It has mechanics that draw from various games including Smash Bros and manages keeping the actual core fighting fresh throughout despite being very accessible. This review will focus on the PS4 version and I’ll have a look at the Switch port in the next Re:Port Review that you can expect very soon.ĭespite what the name suggests, this isn’t a traditional tag fighter like BlazBlue: Cross Tag Battle. ![]() Having played SNK Heroines on both PS4 and Switch for a while now with the online modes tested, the results have been interesting. If you’ve read any of my reviews, I’m always up for some fan service in games but when a game seems to just be all about that, things can go either way. ![]() SNK Heroines: Tag Team Frenzy for PS4 and Switch was definitely an announcement no one saw coming but the fantastic SNK and NIS America teamed up to bring out a fan service focussed fighter with interesting gameplay and deep customisation. NIS America has been on a roll with announcements over the last year with many surprising fans of all genres.
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